Anno Domini 1257 Troop Trees

1257

This mod attempts to reflect the reality of 13th century Europe. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible. From this point on the player and NPC lords shape this land and fight for supremacy and control of the continent.
This installer does not include music, music is here
If you have a comment/question go to the mod's forum. I will not read comments posted here, sorry.
Available factions:
1. Kingdom of France
2. Kingdom of England
3. Kingdom of Scotland
4. Gaelic Kingdoms
5. Holy Roman Empire
6. Kingdom of Hungary
7. Duchies of Poland
8. Kingdom of Denmark
9. Kingdom of Norway
10. Kingdom of Sweden
11. The monastic state of Teutonic Knights
12. Lithuania
13. The Mongol Empire
14. The Republic of Novogorod
15. Kingdom of Halych and Volhynia
16. Kingdom of Portugal
17. Kingdom of Aragon
18. Kingdom of Navarra
19. Crown of Castile
20. Emirate of Granada
21. Papal States
22. Roman Empire of Nicaea
23. Crusader States (Cyprus, Antioch, Kingdom of Jerusalem etc)
24. Kingdom of Sicily
25. Mamluk Sultanate
26. The Latin Empire
27. Ilkhanate
28. Hafsid Dynasty
The mod is currently compatible with Warband 1.126 single player, and it is to be considered in alpha stage. Bug reports and suggestions are welcome!
Goals
- historically correct map with accurate trade routes
- historically accurate persons
- historically accurate castles
- realistic and engaging combat
- AI and player armies that reflect the reality of 13th century, no top tier troop armies, peasants and low trained troops are your basic soldiers. For the AI this is implemented through how they recruit soldiers, for the player upkeep help to enforce this rule.
- knight/nobility armour is unique. Each knight has a unique costume with a matching barded horse, each lord has a historically accurate coat of arms which is displayed on his equipment (wherever historical information has been found)
- visually pleasing environment
Would you like to help?
I could use help with the following:
- historical research
- textures
- models
- suggestions
Help us make it a great mod!
For the changelog and more information visit the mod's official forum, thanks.
Anno

This guy has taken my favorite mod and made it worse. 1257 AD - Enhanced Edition. No reviews were found matching the criteria specified. Dind't run in any immersion breaking bugs 46 days in campaing. The game starts in March 1257AD, and is historically accurate to that point. 1 Mount&Blade and Warband 2 With Fire & Sword 3 Viking Conquest 4 Bannerlord Add a photo to this gallery All rights reserved. Try Prophesy of Pendor. I can't find any :. great example of awesome use of history in a game then breaking it so its not even fun to play. Mount & Blade: Warband. And that's just from the top of my head.

1257 AD - Enhanced Edition At Mount & Blade Warband Nexus ...

Common Latin words in the troop names can be used to guess the type of solider. Guisarmer = two handed weapon (cleaver, volgue, etc) You can find the complete troop tree here.

Viking Conquest is fine if you roll back prisoner prices to where they were in 1.03 and increase the regulars_xp_multiplier to 5.0-7.0. They just spawn as reinforcemnts when the infantary dies... For now just play original 1257AD Too many bugs and moronic stuff here. Really great mod. Anno Domini 1257 - Angry peasant edition has been released for Warband 1.158 and up. 80% of the factions never go to war. Don't listen to the Haters. brytenwalda blows. Half the menus are almost unreadable or outright silly for the sake of ''design'', sounds and spoken parts are broken and utterly ridiculous, gameplay 'enhancements' enhance absolutely nothing and the AI got worse (somehow.). Still has too many bugs, with the storage not working and the deplomatic missions not working. Mar 23, 2013 @ 1:36pm There is an unknown mod called Crusader that could be historically accurate. For the the release to be completed i still need to: 1. Edit 1: After patch 1.16, everything just got worse, now even the factions menu is buggy. I've never played 1257, but if I wanted medieval realism that is were I would go first. It needs upgrade to be playable. Of course they had swords & castles! Edit: Seem like things got better after hot fix 1.11, some bugs wiped out. - Your clones still show up in your manor if you play as a king. Lol … Or cut back on your troops. All trademarks are property of their respective owners in the US and other countries.

All rights reserved. 1257 is hardly in V-X century range Viking Conquest dlc is in mid 800s (IX) Brytenwalda is in mid 500s (VI) I don't have Anno Domini 1257, but they use swords and they have castles, right? Anno Domini 1257 - Angry peasant edition(v1.11) released! Not only that, but so many parts of it are just so repetetive and plain. It has Cultists, and Heretics, and a whole bunch of nasties, but it has far better AI than native, it's hard to attain enough denars if your army grows bigger than your purse can handle.

Anno Domini 1257 Steam

Anno Domini 1257 Troop TreesTrees

Mount & Blade: Warband - V.1.100 - 1.174

Both of these mods are based around 1257 Anno Domini. As far as 5th-10th Century goes, I think Brytenwalda and Viking Conquest are the only mods/dlc that cover that period. Medieval Conquests is a mod set during the High Middle Ages, it attempts to provide you with an exciting adventure both in SP, & Drop-in Co-Op/Multiplayer if you wish, you can now conquer Europe with your friends or against your friends, or against randoms! Medieval Conquests is a mod set during the High Middle Ages, it attempts to provide you with an exciting adventure both in SP, & Drop-in Co-Op/Multiplayer if you wish, you can now conquer Europe with your friends or against your friends, or against randoms! Simply amazing, tho I'm kinda sad that the Low Countries have been screwed up so hard :/. Every patch seems to make it only worse. Feb 1 2015 News 21 comments. Try PW mod its an roleplay mod you need to roleplay that year like mining ores robbing people selling stuff defending your castle wich one you want to join be a lor of a group and things like that, Singleplayer mods that are historically accurate. I've never played 1257, but if I wanted medieval realism that is were I would go first. I found it too hardcore for me, but I would rate it at the top for mods (solid, well thought out, true to its period and balanced in its way). This is basically a 'meh' version of 1257 AD. (I gave 7 before). Fix a annoying bug at game start that causes the player to gain 22-26 levels. The following are the troop trees of the various factions. There is an unknown mod called Crusader that could be historically accurate. Instead, he will just sit and wait for me to come even tough was he that attacked.

Anno Domini 1257 Troop Tree Wiki

  1. Mount And Blade Warphilia - goodsitecb.
  2. Companions in Gekokujo are similar to native Warband. They all have unique backstories and stats. The stats of companions can be quite high, for example George starts with a 7 in trading while starting much a much lower charisma than is normally possible.
Anno Domini 1257 Troop Trees

Medieval Conquests boasts a dynamic factions system where the unexpected can happen, using several mechanics to determine weither the factions can rise, and a ton of other features and changes. The makers of the mod worked long hours to give you the finished product.

SoldierOFortune_PL from the review tab said:'mod seems like new version of 1257ad ,with ...new bugs'. All trademarks are property of their respective owners in the US and other countries. Only weird thing until now is that when the enemy attack me, he won't charge my army. Español - Latinoamérica (Spanish - Latin America). Hey can we please not have attitude toward a mod that you don't like just cause of an error in formating. fan boys unite to argue against me! Wait for the other dev to finish rebalancing the items and muslim troop trees. YES IT IS. The mod is playable now, thanks to the author. We suggest you try the review list with no filter applied, to browse all available. You will have difficulty killing the bastards even as a knight at high speed. © Valve Corporation. Español - Latinoamérica (Spanish - Latin America). This guy has taken my favorite mod and made it better. Medieval Conquests. They have way too much HP. Old items (some new buggy heraldic armors,), old banner textures and alot of bugs ( like ships running wild on land in the world map mode). Brytenwalda strays into the realm of simulation of dark ages Britain. In my opinion it is pretty good, but Im not that picky. Uesugi. In my opinion it is pretty good, but Im not that picky. This is basically a 'meh' version of 1257 AD. Oh god, you put a question mark. 2. Reviews - Medieval Conquests mod for Mount & Blade: Warband.

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